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3D Max 2019 Training Guide at Meripustak

3D Max 2019 Training Guide by Linkan Sagar Nisha Gupta, BPB Publications

Books from same Author: Linkan Sagar Nisha Gupta

Books from same Publisher: BPB Publications

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  • General Information  
    Author(s)Linkan Sagar Nisha Gupta
    PublisherBPB Publications
    Edition1
    ISBN9789388511155
    Pages102
    BindingPaperback
    LanguageEnglish
    Publish YearJanuary 2019

    Description

    BPB Publications 3D Max 2019 Training Guide by Linkan Sagar Nisha Gupta

    The title says it all With this book you'll learn how to model UV map and texture first and third person game weapons in a step by step progression from simple to complex. The book begins with a lesson on customizing your modeling application for ease of use and then turns to weapon creation. Each weapon ? from a samurai sword to a modern high velocity fully automatic machine gun - is first modeled and optimized then UV mapped and finally textured for realism. While the tutorials were written using Maya the principles described will work with any polygonal based modeling package. Table Of Contents: Chapter 1. Preparation Creating a Custom Shelf in Maya Chapter 2. Project 1 The Samurai Sword Chapter 3. UV Mapping the Sward Chapter 4. Texturing the Samurai Sword Chapter 5. Project 2: Third Person Crossbow Chapter 6. UV Mapping the Crossbow Chapter 7. Texturing the Crossbow Chapter 8. Project 3: SciFi Weapon Chapter 9. UV Mapping the SciFi Weapon Chapter 10. Texturing the SciFi Weapon Chapter 11. Project 4 MP5SD6 Chapter 12. UV Mapping and Texturing the MP5SD6 Index.........


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