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Beginning .Net Game Programming In C 2004 Edition at Meripustak

Beginning .Net Game Programming In C 2004 Edition by David Weller, Alexandre Santos Lobao, Ellen Hatton, aPress

Books from same Author: David Weller, Alexandre Santos Lobao, Ellen Hatton

Books from same Publisher: aPress

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  • General Information  
    Author(s)David Weller, Alexandre Santos Lobao, Ellen Hatton
    PublisheraPress
    ISBN9781590593196
    Pages440
    BindingPaperback
    Publish YearMarch 2005

    Description

    aPress Beginning .Net Game Programming In C 2004 Edition by David Weller, Alexandre Santos Lobao, Ellen Hatton

    * Adapted for C by key Microsoft Insiders from a previous bestseller--Lead author is the .NET Game evangelist at Microsoft! * An easy-to-read, soup-to-nuts guide that helps you start programming games fast * Packed with code examples that are complete games, Beginning .NET Game Programming in C includes an introduction to Managed DirectX 9 and is also an introduction to exciting advanced features of .NET, including the Speech API to generate voices, synchronizing mouth animations with generated sounds, the .NET Compact Framework, data access with ADO.NET, collision detection, and artificial intelligence. * Includes complete code listings and applications for all games included in the book .Nettrix (a Tetris clone), .Netterpillars (a Snakes clone), River Pla.Net (River Raid clone), Magic KindergarteN., D-iNfEcT, and Nettrix II (for the Pocket PC) as well as a version of the classic game Spacewars and a "Twisty Cube" game that did not appear in the VB .NET version.



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