×







We sell 100% Genuine & New Books only!

Build your own 2D Game Engine and Create Great Web Games Using HTML5 JavaScript and WebGL 2015 Edition at Meripustak

Build your own 2D Game Engine and Create Great Web Games Using HTML5 JavaScript and WebGL 2015 Edition by Kelvin Sung, Jebediah Pavleas, Fernando Arnez, Jason Pace , APress

Books from same Author: Kelvin Sung, Jebediah Pavleas, Fernando Arnez, Jason Pace

Books from same Publisher: APress

Related Category: Author List / Publisher List


  • Price: ₹ 3899.00/- [ 7.00% off ]

    Seller Price: ₹ 3626.00

Estimated Delivery Time : 4-5 Business Days

Sold By: Meripustak      Click for Bulk Order

Free Shipping (for orders above ₹ 499) *T&C apply.

In Stock

We deliver across all postal codes in India

Orders Outside India


Add To Cart


Outside India Order Estimated Delivery Time
7-10 Business Days


  • We Deliver Across 100+ Countries

  • MeriPustak’s Books are 100% New & Original
  • General Information  
    Author(s)Kelvin Sung, Jebediah Pavleas, Fernando Arnez, Jason Pace
    PublisherAPress
    ISBN9781484209530
    Pages468
    BindingPaperback
    LanguageEnglish
    Publish YearSeptember 2015

    Description

    APress Build your own 2D Game Engine and Create Great Web Games Using HTML5 JavaScript and WebGL 2015 Edition by Kelvin Sung, Jebediah Pavleas, Fernando Arnez, Jason Pace

    Build Your Own 2D Game Engine and Create Great Web Games teaches you how to develop your own web-based game engine step-by-step, allowing you to create a wide variety of online videogames that can be played in common web browsers. Chapters include examples and projects that gradually increase in complexity while introducing a ground-up design framework, providing you with the foundational concepts needed to build fun and engaging 2D games. By the end of this book you will have created a complete prototype level for a side scrolling action platform game and will be prepared to begin designing additional levels and games of your own.This book isolates and presents relevant knowledge from software engineering, computer graphics, mathematics, physics, game development, game mechanics, and level design in the context of building a 2D game engine from scratch. The book then derives and analyzes the source code needed to implement these concepts based on HTML5, JavaScript, and WebGL.After completing the projects you will understand the core-concepts and implementation details of a typical 2D game engine and you will be familiar with a design and prototyping methodology you can use to create game levels and mechanics that are fun and engaging for players. You will gain insights into the many ways software design and creative design must work together to deliver the best game experiences, and you will have access to a versatile 2D game engine that you can expand upon or utilize directly to build your own 2D games that can be played online from anywhere.* Assists the reader in understanding the core-concepts behind a 2D game engine* Guides the reader in building a functional game engine based on these concepts* Leads the reader in exploring the interplay between technical design and game experience design* Teaches the reader how to build their own 2D games that can be played across internet via popular browsers



    Book Successfully Added To Your Cart