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Game Development With Monogame Build A 2D Game Using Your Own Reusable And Performant Game Engine at Meripustak

Game Development With Monogame Build A 2D Game Using Your Own Reusable And Performant Game Engine by Salin, Apress India 

Books from same Author: Salin

Books from same Publisher: Apress India 

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  • General Information  
    Author(s)Salin
    PublisherApress India 
    ISBN9781484283813
    Pages200
    BindingSoftcover
    LanguageEnglish
    Publish YearJanuary 2022

    Description

    Apress India  Game Development With Monogame Build A 2D Game Using Your Own Reusable And Performant Game Engine by Salin

    Create a polished game that includes many levels and fights using MonoGame. This book will show you how to add AI agents and 2D physics into your game, while improving the performance of the game engine. By the end of Game Development with MonoGame, you will have created a game worthy of being published. Over the course of this book, you will be exposed to advanced game development concepts such as scripting and AI as you improve the performance of the game engine with better memory management. You will learn how to create a level editor that you will use to build game levels. You will also pick up tips and tricks for adding polish to your game project by adding a camera system, layers, menus, and improving the game’s graphics using pixel shaders and better particle effects. Upon completing this book, you will have a clear understanding of the steps required to build a game from start to finish and what it takes to create a 2D game that could ultimately be published. You will: Write a performant 2D game engine Script the behavior of game objects Build and use a level editor for your game Add a UI to your game



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