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Introduction To Programming Using Python 1St Edition 2017 at Meripustak

Introduction To Programming Using Python 1St Edition 2017 by Y Daniel Liang, PEARSON INDIA

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General Information  
Author(s)Y Daniel Liang
PublisherPEARSON INDIA
ISBN9789332551848
Pages576
BindingSoftbound
LanguageEnglish
Publish YearFebruary 2017

Description

PEARSON INDIA Introduction To Programming Using Python 1St Edition 2017 by Y Daniel Liang

Introduction to Programming Using Python is intended for use in the introduction to programming course. Daniel Liang is known for his "fundamentals-first" approach to teaching programming concepts and techniques. "Fundamentals-first" means that students learn fundamental programming concepts like ion statements, loops, and functions, before moving into defining classes. Students learn basic logic and programming concepts before moving into object-oriented programming, and GUI programming. Another aspect of Introduction to Programming Using Python is that in addition to the typical programming examples that feature games and some math, Liang gives an example or two early in the chapter that uses a simple graphic to engage the students. Rather than asking them to average 10 numbers together, they learn the concepts in the context of a fun example that generates something visually interesting. Table of Content Chapter 1 Introduction to Computers, Programs, and Python Chapter 2 Elementary Programming Chapter 3 Introduction to Functions, Strings, and Objects Chapter 4 Selections Chapter 5 Loops Chapter 6 Functions Chapter 7 Object-Oriented Programming Chapter 8 Thinking in Objects Chapter 9 GUI Programming Using Tkinter Chapter 10 Lists Chapter 11 Multi-dimensional Lists Chapter 12 Inheritance and Polymorphism Chapter 13 Files and Exception Handling Chapter 14 Tuples, Sets, and Dictionaries Chapter 15 Recursion Chapters 16-23 are bonus Web chapters on DS Chapter 16 Developing Efficient Algorithms Chapter 17 Sorting Chapter 18 Linked Lists, Stacks, Queues, and Priority Queues Chapter 19 Binary Search Trees Chapter 20 AVL Trees Chapter 21 Hashing Chapter 22 Graphs and Applications Chapter 23 Weighted Graphs and Applications" Salient Features Fundamentals-first approach introduces basic programming concepts and techniques on selections, loops, functions, before writing custom classes. Liang introduces and uses objects in Chapter 3, but defining custom classes is covered later in Chapter 7. Problem-driven approach teaches programming in a problem-driven way that focuses on problem solving rather than syntax. Liang captures students' interest by using interesting examples in a broad context (areas include math, science, business, financials, gaming, animation, and multimedia). Appropriate syntax and libraries are introduced in order to solve the problems. Flexible GUI Coverage gives instructors the flexibility to skip graphics topics, or cover these topics later in the course. The book use Python's built-in Turtle graphics module in Chapters 1-6 and Tkinter in the rest of the book. Both Turtle and Tkinter are simple, easy to learn, and valuable pedagogical tools for teaching the fundamentals of programming and object-oriented programming. GUI Examples are offered early in every chapter and a special set of GUI exercises appears at the end of every chapter. Based on Python 3. Student Resource Website www.cs.armstrong.edu/liang/py contains the following resources: Answers to review questions Solutions to even-numbered programming exercises Source code for the examples in the book Interactive Self-Test (organized by sections for each chapter) Supplements on using Python IDEs, advanced topics, etc. Resource links Errata Instructor Resource Website, accessible from www.cs.armstrong.edu/liang/py, contains:



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