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The Craft Of Windows 95 (Tm) Interface Design Click Here To Begin 1996 Edition at Meripustak

The Craft Of Windows 95 (Tm) Interface Design Click Here To Begin 1996 Edition by Alex Calvo , Springer

Books from same Author: Alex Calvo

Books from same Publisher: Springer

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  • General Information  
    Author(s)Alex Calvo
    PublisherSpringer
    ISBN9780387948140
    Pages188
    BindingPaperback
    LanguageEnglish
    Publish YearOctober 1996

    Description

    Springer The Craft Of Windows 95 (Tm) Interface Design Click Here To Begin 1996 Edition by Alex Calvo

    Good software interface design is as crucial to a product's success as is its functionality. With the availability of visual development tools such as Visual Basic and Visual C++ more and more developers of applications will need to understand and use principles of good interface design. This book will help guide the reader to a better understanding of how to make Windows software simple to navigate and a pleasure to use. The author concentrates on the development of user-interfaces for Windows 95 and NT software and introduces some important design techniques such as prototyping UI bulking Rapid Layout Comparison and the Side-by-Side Design Approach. Readers are assumed to have a working knowledge of development tools such as Visual C++ and to be working with the Microsoft Guidelines for Interface Design. Table of contents : One Shrink-Wrapped Design.- Then and Now.- Click Here to Begin.- Understanding the Problem.- Object-Oriented Design.- Following Standards.- Consistency.- Aesthetics.- The Devil Is in the Details.- Simplicity.- Finding the Right Words.- Learning from Others.- Wrapping It Up.- Two The Interactive Canvas.- Design Techniques.- Side-By-Side Design.- Creating an Icon Museum.- Layout Comparison.- Tools of the Trade.- Integrated Design Utilities.- Paint Programs.- The Windows Clipboard.- Making an App an App.- The Big Splash.- Toolbars.- Ul Bulking.- Wrapping It Up.- Three Following Guidelines.- Concise Windows 95 Interface Guidelines.- Design Concepts.- Windows.- Controls.- Object Linking and Embedding.- The Windows 95 Environment.- A Word About Windows NT.- The Windows 95 Logo Program.- Four How to Help.- Designing Online Help.- Context-Sensitive Help.- Help Topics.- Task help.- Reference Help.- Wizards.- Creating Online Help.- Overview.- Rich-Text Format Files.- Microsoft Help Workshop.- Help Authoring Systems.- Connecting Online Help.- Busing the API.- With Visual Basic.- Five Prototyping 101.- to Microsoft Visual Basic.- Overview.- Event-Driven Programming.- Windows.- Types of Prototypes.- Prototype? What Prototype?.- Simple Screen Shots.- Navigational Prototypes.- Interactive Prototypes.- Finding a Balance.- Beyond Prototyping.- Developing with VB.- Epilogue.



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