×







We sell 100% Genuine & New Books only!

Autodesk 3Ds Max 2018 at Meripustak

Autodesk 3Ds Max 2018 by Prof. Sham Tickoo/TIET, BPB Publications

Books from same Author: Prof. Sham Tickoo/TIET

Books from same Publisher: BPB Publications

Related Category: Author List / Publisher List


  • Price: ₹ 1299.00/- [ 0.00% off ]

    Seller Price: ₹ 1299.00

Estimated Delivery Time : 4-5 Business Days

Sold By: Meripustak      Click for Bulk Order

Free Shipping (for orders above ₹ 499) *T&C apply.

In Stock

We deliver across all postal codes in India

Orders Outside India


Add To Cart


Outside India Order Estimated Delivery Time
7-10 Business Days


  • We Deliver Across 100+ Countries

  • MeriPustak’s Books are 100% New & Original
  • General Information  
    Author(s)Prof. Sham Tickoo/TIET
    PublisherBPB Publications
    Edition18
    ISBN9789386551689
    Pages800
    BindingPaperback
    LanguageEnglish
    Publish YearJanuary 2018

    Description

    BPB Publications Autodesk 3Ds Max 2018 by Prof. Sham Tickoo/TIET

    This textbook that introduces the readers to 3Ds Max 2018 the world’s Leading animation and 3D Modeling package. In this textbook the author emphasizes on the 3D Modeling and Animation techniques that improve the productivity and efficiency of the users. The chapters are structured in pedagogical sequence that makes this text book very effective in learning the features and capabilities of the software. Table Of Contents: Chapter 1 : Introduction to Autodesk 3ds Max 2017 Chapter 2 : Primitive Objects-I Chapter 3 : Primitive Objects-II Chapter 4 : Working with Splines-I Chapter 5 : Working with Splines-II Chapter 6 : Lofting Twisting and Deforming Objects Chapter 7 : Material Editor: Creating Materials Chapter 8 : Material Editor: Texture Maps-I Chapter 9 : Material Editor: Texture Maps-II Chapter 10 : Material Editor: Controlling Texture Maps Chapter 11 : Material Editor: Miscellaneous Materials Chapter 12 : Interior Lighting-I Chapter 13 : Interior Lighting-II Chapter 14 : Animation Basics Chapter 15 : Complex Animation Chapter 16 : Rendering Chapter 17 : Creating Walkthrough Index.



    Book Successfully Added To Your Cart