×







We sell 100% Genuine & New Books only!

General-Purpose Graphics Processor Architectures at Meripustak

General-Purpose Graphics Processor Architectures by Tor M. Aamodt, Wilson Wai Lun Fung, Timothy G. Rogers , Morgan

Books from same Author: Tor M. Aamodt, Wilson Wai Lun Fung, Timothy G. Rogers

Books from same Publisher: Morgan

Related Category: Author List / Publisher List


  • Price: ₹ 7795.00/- [ 7.00% off ]

    Seller Price: ₹ 7249.00

Estimated Delivery Time : 4-5 Business Days

Sold By: Meripustak      Click for Bulk Order

Free Shipping (for orders above ₹ 499) *T&C apply.

In Stock

We deliver across all postal codes in India

Orders Outside India


Add To Cart


Outside India Order Estimated Delivery Time
7-10 Business Days


  • We Deliver Across 100+ Countries

  • MeriPustak’s Books are 100% New & Original
  • General Information  
    Author(s)Tor M. Aamodt, Wilson Wai Lun Fung, Timothy G. Rogers
    PublisherMorgan
    ISBN9781681733586
    Pages140
    BindingHardback
    LanguageEnglish
    Publish YearMay 2018

    Description

    Morgan General-Purpose Graphics Processor Architectures by Tor M. Aamodt, Wilson Wai Lun Fung, Timothy G. Rogers

    Originally developed to support video games, graphics processor units (GPUs) are now increasingly used for general-purpose (non-graphics) applications ranging from machine learning to mining of cryptographic currencies. GPUs can achieve improved performance and efficiency versus central processing units (CPUs) by dedicating a larger fraction of hardware resources to computation. In addition, their general-purpose programmability makes contemporary GPUs appealing to software developers in comparison to domain-specific accelerators. This book provides an introduction to those interested in studying the architecture of GPUs that support general-purpose computing. It collects together information currently only found among a wide range of disparate sources. The authors led development of the GPGPU-Sim simulator widely used in academic research on GPU architectures._x000D__x000D_The first chapter of this book describes the basic hardware structure of GPUs and provides a brief overview of their history. Chapter 2 provides a summary of GPU programming models relevant to the rest of the book. Chapter 3 explores the architecture of GPU compute cores. Chapter 4 explores the architecture of the GPU memory system. After describing the architecture of existing systems, Chapters \ref{ch03} and \ref{ch04} provide an overview of related research. Chapter 5 summarizes cross-cutting research impacting both the compute core and memory system._x000D__x000D_This book should provide a valuable resource for those wishing to understand the architecture of graphics processor units (GPUs) used for acceleration of general-purpose applications and to those who want to obtain an introduction to the rapidly growing body of research exploring how to improve the architecture of these GPUs._x000D_ Table of contents :- _x000D_ Preface_x000D_ Acknowledgments_x000D_ Introduction_x000D_ Programming Model_x000D_ The SIMT Core: Instruction and Register Data Flow_x000D_ Memory System_x000D_ Crosscutting Research on GPU Computing Architectures_x000D_ Bibliography_x000D_ Authors' Biographies_x000D_



    Book Successfully Added To Your Cart