Description
BPB Publications Go Through C by R.B.Patel
Whether you are a novice computer user or an advanced programmer today's graphics-oriented PCs require that you explore and understand a dazzling array of graphics techniques and technologies. This book details the fundamentals of graphics programming for the IBM PC and compatibles teaching C programmers of all levels how to create impressive graphics easily and efficiently. Through detailed discussions and sample programs you'll gain the tools and techniques for:
Loading Installable Fonts
Programming VGA Registers
Mouse Programming
Color Generation Schemes
Animation
SVGA Programming
Fractals
Video games
Preparing Professional Charts
Drawing Algorithms for Lines and Circles
All these topics have been supported by source code in C which you can easily modify to suit your specific needs. Introduction
Chapter 1: VDU Basics
Chapter 2: ABC Of Graphics
Chapter 3: Advanced Graphics
Chapter 4: Interaction With Mouse
Chapter 5: Video Games
Chapter 6: Chart Master
Chapter 7: VGA Basics
Chapter 8: Programming The VGA
Chapter 9: Miscellaneous Issues
Appendix.