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Macromedia Flash MX Bible 2004 Edition at Meripustak

Macromedia Flash MX Bible 2004 Edition by Robert Reinhardt, Snow Dowd , John Wiley

Books from same Author: Robert Reinhardt, Snow Dowd

Books from same Publisher: John Wiley

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  • General Information  
    Author(s)Robert Reinhardt, Snow Dowd
    PublisherJohn Wiley
    ISBN9780764543036
    Pages1250
    BindingMixed media product
    LanguageEnglish
    Publish YearFebruary 2004

    Description

    John Wiley Macromedia Flash MX Bible 2004 Edition by Robert Reinhardt, Snow Dowd

    * The Bestselling Guide To Macromedia Flash, The Leading Tool For Creating Animation And Building Interactive, Multimedia Web Sites, Now Fully Updated And Revised To Cover The New Release* Covers Everything Readers Need To Know To Master The Newest Version, Including Workarounds For Hidden Bugs And Unpublished Tricks And Techniques Not Likely To Appear In Other Books* Packed With Expert Tutorials From The World'S Leading Flash Gurus, With More Coverage On Using Flash With Other Applications Than Any Other Book* Coauthor Robert Reinhardt Is One Of A Handful Of Top Stars In The Flash Developer Community And A Regular Speaker At Flashforward, The Macromedia User'S Conference, Webtek, Macromedia'S Traveling User Seminars, And Major Universities Table Of Contents : - Foreword.Preface.Acknowledgments.Part I: An Introduction To Flash Web Production.Chapter 1: Understanding The Flash Mx 2004 Framework.Chapter 2: Exploring Web Technologies.Chapter 3: Planning Flash Projects.Part Ii: Mastering The Flash Environment.Chapter 4: Interface Fundamentals.Chapter 5: Drawing In Flash.Chapter 6: Symbols, Instances, And The Library.Chapter 7: Applying Color.Chapter 8: Working With Text.Chapter 9: Modifying Graphics.Part Iii: Creating Animation And Effects.Chapter 10: Animation Strategies.Chapter 11: Timeline Animation And Effects.Chapter 12: Applying Layer Types.Chapter 13: Character Animation Techniques.Chapter 14: Exporting Animation.Part Iv: Integrating Media Files With Flash.Chapter 15: Adding Sound.Chapter 16: Importing Artwork.Chapter 17: Embedding Video.Part V: Adding Basic Interactivity To Flash Movies.Chapter 18: Understanding Actions And Event Handlers.Chapter 19: Building Timelines And Interactions.Chapter 20: Making Your First Flash Mx 2004 Project.Part Vi: Distributing Flash Movies.Chapter 21: Publishing Flash Movies.Chapter 22: Integrating Flash Content With Web Pages.Chapter 23: Using The Flash Player And Projector.



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