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The Renaissance Computer Knowledge Technology in the First Age of Print 2000 Edition at Meripustak

The Renaissance Computer Knowledge Technology in the First Age of Print 2000 Edition by Jonathan Sawday, Neil Rhodes , Taylor & Francis

Books from same Author: Jonathan Sawday, Neil Rhodes

Books from same Publisher: Taylor & Francis

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  • General Information  
    Author(s)Jonathan Sawday, Neil Rhodes
    PublisherTaylor & Francis
    ISBN9780415220644
    Pages224
    BindingPaperback
    LanguageEnglish
    Publish YearSeptember 2000

    Description

    Taylor & Francis The Renaissance Computer Knowledge Technology in the First Age of Print 2000 Edition by Jonathan Sawday, Neil Rhodes

    In the fifteenth century the printing press was the 'new technology'. The first ever information revolution began with the advent of the printed book, enabling Renaissance scholars to formulate new ways of organising and disseminating knowledge.As early as 1500 there were already 20 million books in circulation in Europe. How did this rapid explosion of ideas impact upon the evolution of new disciplines?The Renaissance Computer looks at the fascinating development of new methods of information storage and retrieval which took place at the very beginning of print culture. And it asks some crucial questions about the intellectual conditions of our own digital age. A dazzling array of leading experts in Renaissance culture explore topics of urgent significance today, including:* the contribution of knowledge technologies to state formulation and national identity*the effect of multimedia, orality and memory on education*the importance of the visual display of information and how search engines reflect and direct ways of thinking. Table of contents :- Introduction 1. The Silence of the Archive and the Noise of Cyberspace 2. Towards the Renaissance Computer 3. Ramus, Pedagogy and Technology 4. Textual Icons: Reading Early Modern Illustrations 5. The Early Modern Search Engine: Indices, Titlepages, Marginalia and Contents 6. National and International Knowledge: the Limits of the Histories of Nations 7. Arachne's Web: Intertextual Mythography and the Renaissance Actaeon 8. The Daughters of Memory: Thomas Heywood's Gunaikeion and the Female Computer 9. Pierre de La Primaudaye's French Academy: Growing Encyclopedic 10. Structure in the Wilderness Forms: Ideas and Things in Thomas Browne's Cabinets of Curiosity 11. Articulate Networks: the Self, the Book and the World



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