Description
CRC Press Deep Learning in Gaming and Animations 1st Edition 2021 Hardbound by Vikas Chaudhary , Moolchand Sharma , Prerna Sharma , Deevyankar Agarwal
Discusses core concepts and principles of deep learning in gaming and animation with applications.Covers application of neural networks for intelligent video game character.Discusses automated video generation and real time animation.Covers technological advancements in virtual reality (VR), and augmented reality (AR).