Description
Pearson Introduction To Computing And Programming In Python 4Th Edition by Mark J Guzdial
Social Computing and Programming with Python.Introduction to Computing and Programming in Python is a uniquely researched and up-to-date volume that is widely recognized for its successful introduction to the subject of Media Computation. Emphasizing creativity, classroom interaction, and in-class programming examples, Introduction to Computing and Programming in Python takes a bold and unique approach to computation that engages students and applies the subject matter to the relevancy of digital media. The Fourth Edition teaches students to program in an effort to communicate via social computing outlets, providing a unique approach that serves the interests of a broad range of students.This title is also available with MyProgrammingLab — an online homework, tutorial, and assessment program designed to work with this text to engage students and improve results. Within its structured environment, students practice what they learn, test their understanding, and pursue a personalized study plan that helps them better absorb course material and understand difficult concepts.Students, if interested in purchasing this title with MyProgrammingLab, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information.
Salient Features
•Brief JavaScript introduction helps ease students into learning a second programming language.
•Learning objectives at the start of each cover media learning objectives and computer science learning objectives to acquaint students with the importance of both sides of chapter concepts.
•REVISED! End-of-chapter questions have been added and enhanced to provide solid review for students.
•Four types of boxed Items throughout the text Include CS Key Ideas, Common Bugs, Debugging Tips, and "Making It Work" tips on how to study and be successful at computer science.