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Learn OpenGL ES 2014 Edition at Meripustak

Learn OpenGL ES 2014 Edition by Prateek Mehta , Springer-Verlag Berlin and Heidelberg GmbH & Co. KG

Books from same Author: Prateek Mehta

Books from same Publisher: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG

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  • General Information  
    Author(s)Prateek Mehta
    PublisherSpringer-Verlag Berlin and Heidelberg GmbH & Co. KG
    ISBN9781430250531
    Pages220
    BindingPaperback
    LanguageEnglish
    Publish YearFebruary 2014

    Description

    Springer-Verlag Berlin and Heidelberg GmbH & Co. KG Learn OpenGL ES 2014 Edition by Prateek Mehta

    Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques. This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps.You'll learn everything you need to know about:Creating simple, efficient game UIs Designing the basic building blocks of an exciting, interactive 3D game Pulling all the elements together with Blender, a powerful open-source tool for modeling, animation, rendering, compositing, video editing, and game creation Taking the next big step using custom and inbuilt functions, texturing, shading, light sources, and more Refining your mobile game app through collision detection, player-room-obstacle classes, and storage classes Doing all this efficiently on mobile devices with limited resources and processing



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